Ill sneak you one mate ;) *shhhhhh*
Excellent interview Andrew I really enjoyed the read. And the game is looking brilliant. Where was my playtest invite? ;)
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Ruling in favour of SCEA and David Jaffe; “No one can own the basic idea for a story,” rules judge.
High quality mature titles “largely ignored” by gamers “who asked for it”.
DLC service to primarily help build closer relationships with fans; EA helped develop DLC aspirations.
Chris Donlan looks at Backbreaker Football, along with some of the other iPhone games that are slicing up sports.
IGF Nuovo finalist Ian Bogost on crafting games with meanings that players can interpret through play.
Mass Effect 2's lead cinematic designer discusses his successes and failures in creating an interactive narrative.
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N'Gai Croal opens Pandora's box and thinks that the depths of 3D really do have something special to bring to videogames.
Chris Dahlen meets the director of interactive fiction documentary Get Lamp and remembers how rich a world that only costs the time it takes to write it can be.
How hot rhythm and high camp came together to perfectly express Sega’s magical difference.
Dante would only be delighted that his hellish visions should be inflicted on a new generation of sinners.
Despite an overall year-on-year drop for UK game industry revenues, individual retailers recorded growth in 2009.
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How the rise of the home console led to the creation of an arcade gaming legend and the grandfather of Left 4 Dead.
Jody Gallagher's Comments
Ill sneak you one mate ;) *shhhhhh*
Excellent interview Andrew I really enjoyed the read. And the game is looking brilliant. Where was my playtest invite? ;)
All Jody Gallagher's Comments