Still one of the most complex varied and customisable first person shooters there is. Reading this article really got my juices flowing as it brought back so many great gaming memories and i am surprised not a single developer has made anything similar to the way Rare built this FPS. It really was excellent being immersed in this game. Guess developers nowadays dont want to give us massive layers of depth in a game as they seem stuck to churning out games that would take no more than 40hours (max) to complete.
This game should be played by more developers and researchers so they can see what can be achieved in this genre. It truly is a masterpiece in my eyes.
Relic breakoff Smoking Gun Interactive explains its ambitious graphic novel and ARG project, all built to serve its still to be revealed new console IP.
If games and movies don't develop some mutual respect, all we can expect are films that are really bad action games and games that are really bad films, says Steven Poole.
Kevin_Harkins's Comments
Still one of the most complex varied and customisable first person shooters there is. Reading this article really got my juices flowing as it brought back so many great gaming memories and i am surprised not a single developer has made anything similar to the way Rare built this FPS. It really was excellent being immersed in this game. Guess developers nowadays dont want to give us massive layers of depth in a game as they seem stuck to churning out games that would take no more than 40hours (max) to complete.
This game should be played by more developers and researchers so they can see what can be achieved in this genre. It truly is a masterpiece in my eyes.
All Kevin_Harkins's Comments