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methosgr

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  • cod4.jpg

    I have played COD2, finished it and immediately wanted to play more. It was the first game - even with MOHAA out there - that made you feel like you were doing something actually GOOD. Even if the game was a non-stop series of killings - which is what all FPS's are, games about death - the player woul feel righteous, he/she was after all fighting on the RIGHT side.
    With COD4 the "heroic" element is wipped out by the sheer brutality of the action and the unbelievably blatand and provocative propaganda against "the omnipresent, diabolical terrorists", who want to destroy our way of life (Would that be the AMERICAN way of life??). COD4 in single player mode looks like something that Gebells could have written in 1936, just substitute theOpFOr with the Jews... I was seriously contemplating the idea, that Cheney had something to do with the script work or someone from the ultra-fanatic Neocons.

    Multiplayer in COD4 is a tottally diferrent issue. I trully believe that the game should be issued to bootcamps and be played by marines or soldiers as part of their training. It's the closest thing I've seen to a combat simulator - and I don't want to hear anything about Operation Flashpoint... The game's break-neck pace depicts the panic and anxiety of the troops on a battlefield with almost docu-like accuracy. (Not counting players that use aimbots, if the server you're playing has a decent ping, playing COD4 multiplayer one will experience what I think it was like beeing n Iraq during the invasion in 2003). The first time I played at a friend's house the block almost had a heart attack from the ferocity and pace of the game - and he used to play UT3!!

    To summ it up - this is a huge comment I know, bear with me for a little longer - COD4 is the ultimate multiplayer game and the true heir to CS, because it makes you come back for more, always one more knifing, one more headshot.... It's single player scenario on the other hand is ,to say the least, dangerous and alarming for what the future brings in a world run by fanatics - on both sides.

    PS: The death of the main character is rightfully a jaw-dropping moment in gaming history.

  • diablo_III.jpg

    I find that - only from what we've seen so far - Starcraft II will be a tribute to the original brutally dificullt RTS game from 1998. I personally like this anachronistic POV of the camera, makes me feel young again - I do not know if I should feel happy or sad, saying this in relation to a PC game...
    As for Diablo III, me and my mates are waiting eagerly to see more from Blizard, beeing huge fans of the previous 2 installments. The main reason, that got us hooked on those titles were not the level of technical brilliance from Blizard, but the pre-WOW online massive RPG phenomenon, the beginning of the nowadays-so-called-MMORPG-trend. This may sound to some as shallow and raw as ducksoup served in a dinner plate, but think again...it's ducksoup made from the Marx Bros...

    Most players play online games as a way of social interaction, WOW is the ultimate proof for that, nobody cares for the actuall game anymore, they just want to chat - and if by chance they DO find a quest worthy of their ***-th level char, then what the heck...maybe they will also PLAY a little too. I just really hope, that Blizard will put the ACTUALL gaming experience back in Diablo III and not just another colourfull MIRC-version, that costs 50£.

    PS: If any of my sentences did not make a lot of sence, that would probably have to do with the fact that English is my 2nd language - no, make that my 3rd - after Greek and German :)

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