For those of us who write or think about videogames seriously, the question ‘are games art’ has ceased to be a question that is particularly interesting. Those like the American film critic Roger Ebert would prefer to draw a line in the sand between Art and Not Art; others, like his one-time sparring partner Clive Barker, would rather defend this still-developing medium from assailants.
What is it that motivates you to play a game? There’s the catch-all term, ‘fun’, which I love and loathe in equal measure.
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