Formerly known as Lik Sang's Marketing Manager, I've been around the video games industry for a good decade, working for various companies in various areas, on various continents.
Over time, tons of motion pictures have been licensed for a video game iteration. Unfortunately, no matter how good the movie, and even when the premise fits perfectly, games based on films tend to all suck. Or at least most of them.
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Pascal_Clarysse's Comments
Switching locations and using tax breaks are techniques that hollywood often uses to lower a film budget WITHOUT affecting its quality. So, let's keep our hopes up on this one. 160 mil is a damn lot of money. Even for a blockbuster.
Chinatown Wars didn't chart then...
Booth #5128; OnLive. Far more interesting new hardware. Go ahead and tell us, Variety already broke the embargo on it anyway...
What about Dead Rising Chop Till you Crop? Released Feb 24? I saw it started off cold in Japan... Wondering about the US... Disaster: Day of Crisis also did poorly in Europe and Japan despite great review scores... There was no marketing dollar behind the title, and it's not even listed for a US release. It's not that there is no hardcore title on Wii... It's more that Nintendo makes a terrific job at not promoting them, so afraid they are to lose their "family appeal"... MadWorld? also not promoted by Nintendo at all; SEGA is on its own. Fatal Frame IV... The list goes on. If you want hardcore games to find its audience on your platform, you gotta f**in' support them!
Go Arcade Stick! The new ones from Mad Catz rock. I never thought I'd say that of a Mad Catz product. But the SFIV sticks have actually been designed by a reputed Street Fighter champion. It's perfect for fighting games.
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