Mirror's Edge was my favorite game of 2008 and my favorite art direction since Shadow of the Colossus. It was more than the sum of its parts and artfully painted a world in my mind that was larger than it's actually size. As the games industry matures we'll see more titles based on delivering unique experiences - I'll be first in line to buy Mirror's Edge 2 as soon as it's out.
Relic breakoff Smoking Gun Interactive explains its ambitious graphic novel and ARG project, all built to serve its still to be revealed new console IP.
If games and movies don't develop some mutual respect, all we can expect are films that are really bad action games and games that are really bad films, says Steven Poole.
protopop's Comments
Mirror's Edge was my favorite game of 2008 and my favorite art direction since Shadow of the Colossus. It was more than the sum of its parts and artfully painted a world in my mind that was larger than it's actually size. As the games industry matures we'll see more titles based on delivering unique experiences - I'll be first in line to buy Mirror's Edge 2 as soon as it's out.
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