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ricflair

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  • Mirror's EDGE.jpg

    Gmartin's point about the timing of parkour/platofrm timing is very relevant, however it is just not suitable to the first person viewpoint. When you are running at speed and being nimble with your feet, you glance down at them, taking split second looks to get positioning right. You also adjust your step length almost intuitively, which you cant do here.

    Until we get some kind of VR movement, I cant see how platforming or anything requiring really tight and precise controls will work properly in 3D. Imagine how amazing a football game would be in the first person, but it's not going to happen for years and years.

    The game will (as with nearly all games) appeal to some and not to others. The demo and a brief play in store made me realise it was not for me.

    And for the record, I have only recently started reading edge's reviews, and while they may be harsh, at least they dont seem to get caught up in hype like IGN etc, giving massive scores to 'big' games. It seems, although edge is more mature and for the 'serious' gamer, petty squabbles and jealousy (Jealousy? that is laughable, but so true!) over an individual's choice of console still shines through the comments!

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