30 something, Geek
PSN / XBLGamertag : SavageHenry1978
Current Hardware : Super Nintendo : Nintendo 64 : Sega Dreamcast : Sony Playstation 2 : Overclocked Intel Quad Gaming Rig : Sony Playstation 3 : Xbox 360 : Sony PSP
Past Hardware Hall of Fame : Acorn Electron : Atari2600 : BBC Micro : Amstrad CPC6128 : Acorn Archimedes : Amiga600 : Sega Game Gear : Nintendo Gameboy : Sega MegaDrive/MegaCD : Sega Saturn : Sony Playstation : : Nintendo Gameboy Advanced SP : Nintendo DS lite
Long Standing Hardware Wishlist : Nintendo Entertainment System : SNK Neo Geo AES : SNK Neo Geo Pocket : Nintendo Super Famicon : Nintendo GameCube : Nintendo Wii
When I first got into first person shooters, I had battlefield 1942 and a PC with a fairly mediocre ATI card, but it ran great and saw me through some of my best and most competitive days of online gaming.
Desert Combat arrived on the scene; I became a recluse, joined a clan and turned off the tv. I was a hero in my own mind and from behind my computer screen.
A musician friend of mine mentioned to me that playing guitar hero for the length of time that I have, I would have been able to learn the real guitar to a decent standard.
"Generally we're a community of cowards, finally getting to talk a good game, without the risk of physical confrontation" WarChylde83 - 2009.
savagehenry's Comments
No handouts required and certainly no animosity, I just thought the Gamerscore could be put to better use in the future. Seemed in keeping with the whole reward ethic, bragging rights is one thing, but you earning money off future content is something else. It would be good enough reason to start becoming more of a completist.
Sorry to clarify "G" is gamer score. Same as trophies really, you get various amounts of "G" for completing achievements.
Wouldn't even have to be large amounts of points, something like a ratio of ten microsoft points for every hundred added to your gamer score.
How about some sort of exchange rate mechanism for converting "G" into MS points?
You could reward gamers for 100% completes or for reaching certain key targets. It would be great if your gaming prowess could allow you to get a little money off downloadable content.
It's frustrating when you're in the middle some battle, everything's going great, the host leaves and for some reason you take up the mantle, only to find that half the server empties, because of the ineptitude of your internet connection, fighting the stragglers only so long before they get bored and wander off too.
Dice's decision makes me excited about the possibility of hosting a server again. 64 man one hopes.
Onlive will definitely compliment existing systems in the short term at least. It's good idea but at what cost? We've seen other revolutionary idea's come and go.
In its favour It does promise to make high quality gaming achievable and more accessible without the hefty hardware upgrades and that certainly has me intrigued. A Laptop, a small piece of software or an adapter and internet connection, couldn't be simpler.
Provided Onlive can satisfy demand and users veracious appetite for content and maintain a high level of service. With the backing that Onlive already has from key members of the industry there is no reason why they should fail. Though they should be prepared to see others follow with their own brands of on-demand portals; if it proves successful.
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