Give this away with the magazine, PLEASE!
I live in Japan where I pay a premium to get Edge from a retailer that imports magazines as you don't offer subscriptions here.
How about a bit of goodwill to those readers who aren't subscribers but nevertheless pay their money each month?
BBC's points seem to be that different countries prefer different games just like in sports (football being big in Europe whereas baseball is big in the States, for example).
The Japanese don't like military-themed shooters (I assume that includes Sci-Fi shooters like Halo and Gears). If you have an understanding of Anime and Manga, you might understand the biggest differences (between Western and Japanese tastes/interests?)
The Japanese preferences for graphics/art-style, character design(I remember seeing an article on Faith from Mirror's Edge and how see would be redesigned for "Japanese tastes" which was quite interesting) and story are different.
It's meaningless to have a lot of hit games (for the 360) if they are not to Japanese tastes. They will say (to the 360), "No, thank you."
OK my view: Microsoft have been throwing a number of exclusive games that appeal to the Japanese market together with some multi-platform fare developed on these shores (I live in Japan) so I don't buy that there is a complete lack of titles. I think the issue of Microsoft's struggle in Japan is more complex and involves consumer loyalty to established (Japanese) brands, a perceived lack of quality of the hardware, the 360's core demographic (not families or kids) and just a difference in gaming culture.
The TT employee in question should have shown a bit more discretion along the lines of, "Currently working as a Cutscene Animator on new titles in a popular gaming franchise."
As for the guy doing voice acting for Fable III, I think you're refering to Jonathan Ross. He's done worse in recent months...
The Resident Evil "Classics" releases are hardly big news. They've been available in Japan for a few months so were expected.
Resident Evil 5 on Wii? Right after SFIV is released for it. Oh but wait, the Wii got Tatsunoko Vs Capcom instead. "Liscencing issues" currently prevent that from heading West however.
Sadly , Monster Hunter 3 aside, the Wii will continue to be deprived of the latest AAA titles from Capcom and will instead be served up updated "classics", gimped reworkings (Dead Rising:CTYD) and the odd platform exclusive title (Umbrella Chronicles). Now SEGA on Wii, that's another story...
I've always been a big Capcom fan. Their global outlook, excellent localisation, region-free 360 titles and, of course, cracking games have further endeared me to the company that captured my imagination back in the days of Commando and 1942.
The recent business with charging for the Street Fighter IV alternate costumes (in 5 packs no less) left a bitter taste in my mouth, however. DOA4 managed a glut of unlockable costumes that required only skill and time rather than a credit/points card.
Now we have them implementing a subscription service for Monster Hunter 3 on the Wii.
That taste is growing in bitterness as a highly regarded company seemingly wanks for coins.
If games and movies don't develop some mutual respect, all we can expect are films that are really bad action games and games that are really bad films, says Steven Poole.
Slicersrevenge's Comments
Give this away with the magazine, PLEASE!
I live in Japan where I pay a premium to get Edge from a retailer that imports magazines as you don't offer subscriptions here.
How about a bit of goodwill to those readers who aren't subscribers but nevertheless pay their money each month?
BBC's points seem to be that different countries prefer different games just like in sports (football being big in Europe whereas baseball is big in the States, for example).
The Japanese don't like military-themed shooters (I assume that includes Sci-Fi shooters like Halo and Gears). If you have an understanding of Anime and Manga, you might understand the biggest differences (between Western and Japanese tastes/interests?)
The Japanese preferences for graphics/art-style, character design(I remember seeing an article on Faith from Mirror's Edge and how see would be redesigned for "Japanese tastes" which was quite interesting) and story are different.
It's meaningless to have a lot of hit games (for the 360) if they are not to Japanese tastes. They will say (to the 360), "No, thank you."
OK my view: Microsoft have been throwing a number of exclusive games that appeal to the Japanese market together with some multi-platform fare developed on these shores (I live in Japan) so I don't buy that there is a complete lack of titles. I think the issue of Microsoft's struggle in Japan is more complex and involves consumer loyalty to established (Japanese) brands, a perceived lack of quality of the hardware, the 360's core demographic (not families or kids) and just a difference in gaming culture.
The TT employee in question should have shown a bit more discretion along the lines of, "Currently working as a Cutscene Animator on new titles in a popular gaming franchise."
As for the guy doing voice acting for Fable III, I think you're refering to Jonathan Ross. He's done worse in recent months...
The Resident Evil "Classics" releases are hardly big news. They've been available in Japan for a few months so were expected.
Resident Evil 5 on Wii? Right after SFIV is released for it. Oh but wait, the Wii got Tatsunoko Vs Capcom instead. "Liscencing issues" currently prevent that from heading West however.
Sadly , Monster Hunter 3 aside, the Wii will continue to be deprived of the latest AAA titles from Capcom and will instead be served up updated "classics", gimped reworkings (Dead Rising:CTYD) and the odd platform exclusive title (Umbrella Chronicles). Now SEGA on Wii, that's another story...
I've always been a big Capcom fan. Their global outlook, excellent localisation, region-free 360 titles and, of course, cracking games have further endeared me to the company that captured my imagination back in the days of Commando and 1942.
The recent business with charging for the Street Fighter IV alternate costumes (in 5 packs no less) left a bitter taste in my mouth, however. DOA4 managed a glut of unlockable costumes that required only skill and time rather than a credit/points card.
Now we have them implementing a subscription service for Monster Hunter 3 on the Wii.
That taste is growing in bitterness as a highly regarded company seemingly wanks for coins.
All Slicersrevenge's Comments