SotC defiantly produced a feeling of guilt very early on. It seems many games provide an opportunity to gauge a personality. I’m sure there were many out there who loved taking down the placid giants. GTA for example, I avoid running over pedestrians while i watched a friend run into a hospital and mow down nurses. Another thumbs up for the article its got me thinking about these ideas all over again.
STANKY J's Comments
SotC defiantly produced a feeling of guilt very early on. It seems many games provide an opportunity to gauge a personality. I’m sure there were many out there who loved taking down the placid giants. GTA for example, I avoid running over pedestrians while i watched a friend run into a hospital and mow down nurses. Another thumbs up for the article its got me thinking about these ideas all over again.
All STANKY J's Comments