Indiecade founder and president Stephanie Barish highlights the creative essence of independent games...
In the early 90s, in college, I recall studying a theory that talked about the driving force of innovation and new ideas as they move inward from the margin to the center. As a fascinated onlooker and participant on the edges, I have always been interested in the consistency of that process.
If games and movies don't develop some mutual respect, all we can expect are films that are really bad action games and games that are really bad films, says Steven Poole.
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