Wandering the streets of an unfamiliar city, I catch myself thinking, ‘Hey, this is a pretty open-world experience’ – one of those uncanny moments when you see life in videogaming terms, like scouting out ideal sniper positions on actual rooftops or visualising yourself performing a nifty bit of close-quarter combat on an antisocial fellow commuter.
How ought we to respond to fulminations against videogames by people who don’t play them?
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