@Brian: Aye, this should hopefully put to rest the ever-present hope that there is an untapped hardcore market on the Wii. Not only does the extreme violence work against it, most folks seem to prefer rendering styles they are comfortable with. The Black/White/Red treatment may scream "auteur" instead of "entertainment" to them.
This is a game that would probably be better served as a digital delivery, where it could lie in wait for a viral outbreak and try for an low-to-high sales curve, instead of low-to-zero.
Maybe when the game is cheaper and teenagers can afford it with their own coin, there will be a revival...
Drawing parallels between Steam and Myspace is easy, but misleading. They were both frontrunners, true, but Myspace is a cluttered, schizophrenic mess of poor design, eyeball-assault graphics, and outmoded technology. No wonder its throne was usurped by Facebook. But Steam has remained elegant and user friendly, despite the occasional bug, and that makes me think it's good to go for the long haul.
Please forgive me for trolling, but Twilight Princess was just awful. My wife (not a hardcore gamer by any stretch) was keen on giving it a try, and everything was either too easy, too hard, too confusing, or just plain boring. Will there be many games you have to apologize for on this list?
Chris Dahlen meets the director of interactive fiction documentary Get Lamp and remembers how rich a world that only costs the time it takes to write it can be.
Ted_Brown's Comments
@Brian: Aye, this should hopefully put to rest the ever-present hope that there is an untapped hardcore market on the Wii. Not only does the extreme violence work against it, most folks seem to prefer rendering styles they are comfortable with. The Black/White/Red treatment may scream "auteur" instead of "entertainment" to them.
This is a game that would probably be better served as a digital delivery, where it could lie in wait for a viral outbreak and try for an low-to-high sales curve, instead of low-to-zero.
Maybe when the game is cheaper and teenagers can afford it with their own coin, there will be a revival...
Drawing parallels between Steam and Myspace is easy, but misleading. They were both frontrunners, true, but Myspace is a cluttered, schizophrenic mess of poor design, eyeball-assault graphics, and outmoded technology. No wonder its throne was usurped by Facebook. But Steam has remained elegant and user friendly, despite the occasional bug, and that makes me think it's good to go for the long haul.
Please forgive me for trolling, but Twilight Princess was just awful. My wife (not a hardcore gamer by any stretch) was keen on giving it a try, and everything was either too easy, too hard, too confusing, or just plain boring. Will there be many games you have to apologize for on this list?
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