The new and growing group of people that EA (and Crytek, and a lot of other companies) like to ignore is the group that would buy the game, but refuse to put up with DRM, limited installations, and other nonsense that pirates don't have to deal with. It blew up in EA's face over Mass Effect PC, and that was just the first time.
(edit - My mistake. There was earlier boycotts of games due to having Starforce DRM. The Mass Effect blowup was over SecuROM's 10 day phone home idiocy. Now there's a new wave of refusing to buy anything with SecuROM of any flavor.)
The sad fact is that they put measures in to fight pirates that have a 100% failure rate. All they do is piss off legitimate customers. Pissing off your customers by telling them they can't reinstall the game they actually paid for is a good way to go if you want less customers in the future, especially when there's a $0 alternative floating around on the Internet.
As it stands, anybody who paid for the game did the right thing. Punishing them for it is just begging for more piracy, and since they go out of their way to encourage piracy with this nonsense, I have no sympathy for them (and no future purchases of any DRM-laden game).
They can cry poor all they want, but its their own doing at this point.
So about half the people who bought it quit in the first 3 months? That seems to be in line with reports of people quitting in droves.
I also don't see how a 360 version could ever work. The requirements to play this thing at passable quality are really steep, and with the size of the patches the hard drive space requirements are also pretty steep. Maybe if they can require an Elite 360 to play it or something, but its never going to work with Microsoft's pathetic 20GB drives.
If you liked this game when it was FF 2 on the SNES, you owe it to yourself to get this version. Its better in pretty much every way. Its harder, got a better translation, and has a lot of nice touches.
Far as the augments go (to get abilities from past party members), some of them are better then others. The trick is that giving augments to some party members causes you to get more augments later, when that person leaves. Like if you give the Bard's augment to another party member who then leaves permanently, that person will drop two augments instead of one. You can use this to trade in the poor ones for some of the best ones.
Tridus's Comments
TIE Fighter is one of the best games ever made. Its a shame they stopped making them like this.
Well, Will Wright is a part of EA now. EA's purpose isn't making great games: its making money.
Really shallow games that cater to the masses make a lot of money.
I agree though, the score was overly generous. Its like 7/10 is the default score, if the game actually works you get that.
The new and growing group of people that EA (and Crytek, and a lot of other companies) like to ignore is the group that would buy the game, but refuse to put up with DRM, limited installations, and other nonsense that pirates don't have to deal with. It blew up in EA's face over Mass Effect PC, and that was just the first time.
(edit - My mistake. There was earlier boycotts of games due to having Starforce DRM. The Mass Effect blowup was over SecuROM's 10 day phone home idiocy. Now there's a new wave of refusing to buy anything with SecuROM of any flavor.)
The sad fact is that they put measures in to fight pirates that have a 100% failure rate. All they do is piss off legitimate customers. Pissing off your customers by telling them they can't reinstall the game they actually paid for is a good way to go if you want less customers in the future, especially when there's a $0 alternative floating around on the Internet.
As it stands, anybody who paid for the game did the right thing. Punishing them for it is just begging for more piracy, and since they go out of their way to encourage piracy with this nonsense, I have no sympathy for them (and no future purchases of any DRM-laden game).
They can cry poor all they want, but its their own doing at this point.
So about half the people who bought it quit in the first 3 months? That seems to be in line with reports of people quitting in droves.
I also don't see how a 360 version could ever work. The requirements to play this thing at passable quality are really steep, and with the size of the patches the hard drive space requirements are also pretty steep. Maybe if they can require an Elite 360 to play it or something, but its never going to work with Microsoft's pathetic 20GB drives.
If you liked this game when it was FF 2 on the SNES, you owe it to yourself to get this version. Its better in pretty much every way. Its harder, got a better translation, and has a lot of nice touches.
Far as the augments go (to get abilities from past party members), some of them are better then others. The trick is that giving augments to some party members causes you to get more augments later, when that person leaves. Like if you give the Bard's augment to another party member who then leaves permanently, that person will drop two augments instead of one. You can use this to trade in the poor ones for some of the best ones.
All Tridus's Comments